Warhammer Online

Terrain Work

Fixture works done in 3D Max

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This section consist of world editing and level design works that I have done for Warhammer Online: Age of Reckoning, an online MMORPG game. All works are done using the in-house terrain editor. Responsibility includes sculpting terrain, painting textures, propping environmental assets, designing areas and zones based on design doc or conceptual art.  

NORDLAND: New user journey starting area.  
 

PRAAG: Zone wide re-painting and re-sculpting. General area level design.

CHAOS WASTE: General area level design and terrain edits.

HIGH PASS: Zone wide re-paint and re-sculpting.

OTHER ZONES: Assorted terrain edits done in the other zones of the Warhammer Online.
   


 
     
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