Hao Chin (Mike) Chang
Video Game Artist/Environmental Artist/Level Designer
Email: hccmikee@yahoo.com
Online Portfolio/Resume: http://www.hccmike.com
Phone: (301) 613 8722 |
Currently reside in Maryland
Washington D.C. Metropolitan Area |
SUMMARY:
Highly self-motivated and goal-oriented individual. Strong artistic, analytical and problem solving skill with high computer proficiency; Ability to follow through with projects from start to completion; Being good at gaming and having keen eye for stunning looking art makes me a great team player able to design, create, edit and produce exceptional works. My ultimate goal is to be a 3D art specialist for a video game company.
PERSONAL EXPERIENCE:
3 plus years experiences in the video game industry, with one AAA title shipped. Extensive experiences in multimedia and web design.
SKILLS & SOFTWARES:
3D Studio Max |
Adobe Photoshop |
Adobe Illustrator |
Adobe Flash |
Adobe Dreamweaver |
Adobe Premiere |
Dreamweaver |
HTML |
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WORK EXPERIENCE:
August 20, 2007 to Present
Environmental Artist/Terrain Artist: Mythic Entertainment
http://www.mythicentertainment.com/
• Responsible for terrain art creation and world editing in multiple zones for Warhammer Online: Age of Reckoning, using the in house terrain editor.
• Responsible for the level design on areas based on cotent requests and design documentation using the in-house editor
• Modeling, Texturing and UVing environment and world assets with 3ds Max.
• Worked closely with both the environmental team and the content team to ensure all areas look stunning and functional.
• Bug fixes for terrain specific game bugs.
• Play testing Warhammer Online during off work hours.
May, 2006 to November 2006
QA Play Tester: Bethesda Softwork
http://www.bethsoft.com/
- Play Testing for Star Trek Legacy.
- Bug reporting and Regression testing.
May 2001 – November 2003
Senior Graphic Artist: ImportXpression, Import Showcase
http://www.importxpression.com
- Responsible for creating the creative corporate and show identity for ImportXpression import car showcase.
- Art direct and oversee all creative material.
- Designed, code, and maintained company web site.
- Designed and create print flyers, brochures, show banners, billboards and other print materials.
September 2000 – May 2001
Junior Designer: Dennis Publishing, Maxim Magazine Online
http://www.maximmagazine.com
- Created special web promotion pages for Maxim Magazine web site.
- Promotion design in accordance to Creative Brief.
EDUCATION:
Bachelor of Simulation and Digital Entertainment
University of Baltimore, MD
Pratt Institute of Art, NY, 1996 - 1999
Accumulated 60 credits majoring in Communication Design
REFERENCES:
Available upon request.
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