My
name is Mike Chang, and I am an 3D artist in the video game industry. In my last position as terrain artist at EA's Mythic Entertainment, who developed the AAA title mmorpg Warhammer Online: Age of Reckoning, my primary responsibility was terrain/world editing and level design. I also am responsible for modeling some environmental assets. I also play the game quite a lot. I have the highest level/renown (40/80) character on Live out of all of the staff. I understand it is very important to know and love the game that you work on, and at the same time be able to QA testing on it while you work.
My focus have always been to create great looking areas for players to run around in, and I look forward to have more opportunities to be part of companies where I can create stunning looking environments and design to draw more players to the digital world.
Below are 3 samples of what I do. Please take time to browse more of my work by clicking on the Terrain and Fixture button to your left. Thank you
News:
11/24/2009
Website reworked to have main focus on Warhammer Online: Age of Reckoning works.